Studio NewsΒ·

πŸ‘€ Bump In The Road

Current State of Development

πŸ‘‹ Hi all... I know it's been awhile since I shared an update. So here goes! Unfortunately due to some rough patches I've hit in my personal life (like losing my day job...), development of Eonfall is going to be on pause for now. I'm exploring some potential partnership options to try and keep things moving along in my absence. I'm hopeful something comes through as I would really love to see this game completed and out in world being played by hundreds or thousands of web gamers! Thanks for sticking around thus far and for all the support and feedback. I'll be touch.

[Edit Update 6/12/2024]

I know I just shared above that I would be taking a long break.... but I just had a change of heart lol! While now being unemployed is very nerve wrecking... I realized this is also a great opportunity to try and put in some full-time hours into Eonfall for a short period of time to see what I can do!!! My goal is to try and work on it every day for the next 2 weeks and try to get it as polished as possible with the existing mechanics and try to publish the game in it's upcoming state for the world to play!!! I'm just going to focus 100% on trying to make the game as fun as possible by jam packing it with various missions, maybe some new enemies, polishing combat and fun new ways to slay evil robots like using this new Orbital Beam Skill I just added tonight!!! Wish me luck...

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